Courtroom collectible card game
Win the jury.Break their argument.
Build a 30-card counsel deck, call witnesses, present evidence, and spend one of three public Objections on your rival's turn. One shared jury meter decides every case.
Designed for iOS and Android. Solo, local, and ranked trials.
The central rule
One room.
One belief.
There are no separate life totals. Every witness, motion, and exhibit pulls the same jury toward your verdict. Reach +10 before opposing counsel reaches −10.
The board stays public. The argument never does.
Three tokens. Public information. No second chances.
Their turn is still your move.
Objections are limited and decisive. Hold one for the right response window and cancel a matching filing outright, or spend too early and leave the rest of the case exposed.
A different kind of board
Break a witness.
Gain a problem.
Reduce a Witness to 0 Credibility and they do not disappear. They cross the aisle at 1 Credibility, marked Discredited. Break them again to remove them from the case.
Testimony trades against Credibility. Attacking always costs something.
The witness joins opposing counsel at 1 Credibility and keeps the board dangerous.
Three legal identities
Choose how you argue.
Your counsel sets the card pool, portrait, and pace of the case. Press certainty, defend the long record, or reveal what both sides hoped would stay buried.
Direct sway, sharp tempo, relentless certainty.
Durable testimony, recovery, the patient case.
Hidden evidence, witness flips, stolen momentum.
The complete record
Build the case you want to argue.
Three complete Core decks get you into court. From there, refine 30-card strategies across a 360-card launch Archive of Witnesses, Motions, Evidence, and Objections.
Earn Case Files through play, collect new filings, and turn duplicates into Briefs for the cards your next argument needs.
See recent card artwork
Every card is drawn for the record.
Full-bleed courtroom sketches make witnesses feel observed and evidence feel handled. Rules stay typeset in the interface, so the art can keep its paper, charcoal, and silence.
Take the next case
Learn the rules.
Enter the circuit.
Start with guided practice, test a deck against configurable AI, play a local two-counsel case, or enter server-authoritative ranked trials.
- Guided practiceLearn each ruling in context
- Configurable AITest a deck at your pace
- Local trialShare the courtroom
- Ranked circuitEvery move is validated
Questions on the record
Before court is called.
Five quick rulings on the game, the trial, and what you can play.
What is OBJECTION!?
OBJECTION! is a tactical courtroom collectible card game for iOS and Android. Build counsel decks from Witnesses, Motions, Evidence, and Objections, then argue over one shared jury meter.
How do you win a trial?
Both counsels move the same jury meter. Reach your verdict threshold before opposing counsel reaches theirs to win the case.
Can you play cards during the opponent's turn?
Yes. Each counsel has three public Objection tokens that can be spent during response windows to cancel a matching opposing filing.
Does OBJECTION! include solo and multiplayer modes?
Yes. Play guided practice, configurable AI trials, local two-player games, and server-authoritative ranked multiplayer.
How many cards and counsel families are available?
The launch Archive contains 360 cards. Build 30-card decks around The People, The Defense, or The Investigation.